Straight to the point: Snake Maze 11 is a starting step of 120 ms that tightens as you eat, playable in your browser right now. It is tuned for quick runs, honest difficulty, and controls that make sense the first time you touch them.
The snake moves in fixed steps; each pellet eaten adds length and slightly tightens the interval, so the game gets harder the better you do. Walls and your own tail both end the run instantly. The a starting step of 120 ms that tightens as you eat, and the ramp is tuned so mid-game still feels fair.
Nothing here needs a tutorial or a wiki. Controls are one gesture, the goal is one sentence, and the difficulty comes from execution rather than homework. That is exactly what a browser game should be.
Grow the longest snake without touching walls or tail.
Read Snake Maze 11 as a Arkad Shelf game first and a Arkad Shelf game second. The shape explains how the session will end; the group explains what it will ask of you before that.
The board is easy to read and the difficulty is Hard, so the interesting decision is not whether you can play it but when. Its rating across our own notes is 4.4 out of five.
The practical advice: play it once with the sound off and once with it on. On this board the difference changes how you time your moves.