If you have five spare minutes, Fruit Salad will fill them. Everything happens on one screen with waves of 2-4 flying items with 5% bombs, and the whole thing runs straight in the browser - no downloads, no sign-ups, no fuss.
Swipes are free-form - a long slashing drag can catch three pieces of fruit in one motion, and that is how big combos happen. The gesture also has a cooldown per fruit, so waving the finger around randomly scores less than one committed slash.
The loop is deliberately compact: one round takes minutes, improvement is visible, and the next run is one tap away. That makes it a reliable filler for short breaks - and an easy game to recommend to someone who 'does not really play games'.
Swipe to slice flying fruit - but never touch the bombs.
Fruit Salad announces itself inside ten seconds, which is the only test that matters when sorting a catalogue this size. Arkad Shelf games are chosen for how quickly they say what they are.
Difficulty sits at Easy and the player count at 1. Those two numbers decide more about whether you will enjoy it than the theme does.
The practical advice: play it once with the sound off and once with it on. On this board the difference changes how you time your moves.