If you have five spare minutes, Brick Novice will fill them. Everything happens on one screen with a 3×8 brick wall and a paddle tuned to 42% of the screen, and the whole thing runs straight in the browser - no downloads, no sign-ups, no fuss.
Levels clear when the last brick falls, and losing the ball costs a life; three lives, no more. The geometry does the heavy lifting - steep angles reach the back rows, shallow ones farm the front, and a well-timed sharp return can carve a tunnel through everything.
Nothing here needs a tutorial or a wiki. Controls are one gesture, the goal is one sentence, and the difficulty comes from execution rather than homework. That is exactly what a browser game should be.
Bounce the ball, clear a 3x8 brick wall, catch the drops.
There are 0 close relatives of Brick Novice in the catalogue, which is unusual here. Comparing it with the rest of the Arkad Shelf takes about a minute and tells you more than any description.
Mechanically it stays close to its tag set — arcade, breakout, levels — and does not add a second system on top, which is why it survives repeated play better than it looks like it will.
The companion game to try afterwards is the rest of the Arkad Shelf: same family, different emphasis, and together they show what the Arkad Shelf is actually good at.